Difference between revisions of "Nicholas Tay"

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== Biography ==
 
== Biography ==
 
Nicholas Tay is a 14-year veteran of the video gaming industry. He studied illustration at Art Center College of Design in Pasadena, California, which prepared him for a lack of sleep and his career as an Art Director and Artist on such notable videogame franchises as Need for Speed, NBA Street and SSX. Recently, Nicholas has added gallery shows, toy design and advertising illustration to his area of play. His client list includes: Electronic Arts, Ubisoft, Hasbro, Cossette, Stuff Magazine, East Side Games and the Vancouver Canucks.
 
Nicholas Tay is a 14-year veteran of the video gaming industry. He studied illustration at Art Center College of Design in Pasadena, California, which prepared him for a lack of sleep and his career as an Art Director and Artist on such notable videogame franchises as Need for Speed, NBA Street and SSX. Recently, Nicholas has added gallery shows, toy design and advertising illustration to his area of play. His client list includes: Electronic Arts, Ubisoft, Hasbro, Cossette, Stuff Magazine, East Side Games and the Vancouver Canucks.
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*[http://www.gupgups.com Gup Gups]
  
 
== Designed Toy Releases ==
 
== Designed Toy Releases ==
These are toys designed by Nick.
 
 
*[[Gup Gup]]
 
*[[Gup Gup]]
  
 
== Toy Series Participation ==
 
== Toy Series Participation ==
These are toys that Nick has lent his design skills to.
 
  
== Customs ==
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== Customs & Show Pieces ==
These are one-off, or very limited, toys.
 
  
 
== Images ==
 
== Images ==
 
<gallery>
 
<gallery>
Image:imagehere.jpg|title
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Image:Gupgup-hk.jpg|[[Gup Gup]]
 
</gallery>
 
</gallery>
  
== External Links ==
 
*[http://www.gupgups.com Gup Gups]
 
  
 
[[Category:Artists]]
 
[[Category:Artists]]

Latest revision as of 15:44, 2 September 2020

Biography[edit]

Nicholas Tay is a 14-year veteran of the video gaming industry. He studied illustration at Art Center College of Design in Pasadena, California, which prepared him for a lack of sleep and his career as an Art Director and Artist on such notable videogame franchises as Need for Speed, NBA Street and SSX. Recently, Nicholas has added gallery shows, toy design and advertising illustration to his area of play. His client list includes: Electronic Arts, Ubisoft, Hasbro, Cossette, Stuff Magazine, East Side Games and the Vancouver Canucks.

Designed Toy Releases[edit]

Toy Series Participation[edit]

Customs & Show Pieces[edit]

Images[edit]